interface MultiplayerServer {
    bot_players: number;
    build_version?: null | string;
    connection_uri?: null | string;
    created_at?: null | string;
    current_players: number;
    expires_at?: null | string;
    game_port?: null | number;
    host?: null | string;
    id: string;
    last_heartbeat_at?: null | string;
    max_players: number;
    metadata: MultiplayerMetadata;
    name: string;
    password_protected: boolean;
    private: boolean;
    query_port?: null | number;
    region?: null | string;
    rules: MultiplayerMetadata;
    secure: boolean;
    server_type: MultiplayerServerType;
    status: MultiplayerServerStatus;
    tags: string[];
    title_id: string;
    transport: MultiplayerTransport;
    updated_at?: null | string;
}

Properties

bot_players: number
build_version?: null | string
connection_uri?: null | string
created_at?: null | string
current_players: number
expires_at?: null | string
game_port?: null | number
host?: null | string
id: string
last_heartbeat_at?: null | string
max_players: number
name: string
password_protected: boolean
private: boolean
query_port?: null | number
region?: null | string
secure: boolean
tags: string[]
title_id: string
updated_at?: null | string

Generated using TypeDoc