Provider-neutral intrinsic-ad surface declared by a game developer.

interface GameInGameAdPlacement {
    allow_audio?: boolean;
    allow_images: boolean;
    allow_videos: boolean;
    aspect_ratio: number;
    channel_name: string;
    fallback_media_url?: null | string;
    id?: string;
    is_clickable: boolean;
    is_dynamic: boolean;
    metadata?: null | Record<string, any>;
    placement_key: string;
    provider?: "anzu";
    scene_name?: null | string;
    shrink_to_fit: boolean;
    status: "active" | "disabled";
    surface_type: "mesh" | "sprite" | "ui_image" | "raw_image" | "html" | "electron_shell";
    title_id?: string;
}

Properties

allow_audio?: boolean
allow_images: boolean
allow_videos: boolean
aspect_ratio: number
channel_name: string
fallback_media_url?: null | string
id?: string
is_clickable: boolean
is_dynamic: boolean
metadata?: null | Record<string, any>
placement_key: string
provider?: "anzu"
scene_name?: null | string
shrink_to_fit: boolean
status: "active" | "disabled"
surface_type: "mesh" | "sprite" | "ui_image" | "raw_image" | "html" | "electron_shell"
title_id?: string

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